Showing posts with label Character Sheet. Show all posts
Showing posts with label Character Sheet. Show all posts

Friday, 17 November 2017

The Night Shift RPG

Night Shift is a rules light RPG setting created by the community over at /tg/. To quote the wiki:
"The Night Shift is a setting and resources for running a horror-game. It is the brainchild of a collaboration of some anons on /tg/. Players are employees working the night shift at a gas station on the lonely side of nowhere. They must balance the drudgery of their mundane duties and responsibilities with the uncanny, preternatural, supernatural, and paranormal events which seem to happen at this particular gas station."

I wanted to run a game of it in October however (as with most community projects) its rules were a bit of a mess, existing across ~5 drafts and 3 systems. People from /tg/ and I brought a number of drafts together to create a PbtA ruleset, and I've tried to format it in a user friendly way. Currently I have a basic rule book for players and six playbooks, should be enough to run a game with some improvisation.





Saturday, 19 August 2017

DG Character Sheet Remix

I'm a huge fan of Delta Green.
However, a number of things about the new character sheet didn't work me. Primarily, I wanted to have at least one weapon on the front and a rule reference on the back. Otherwise I'd never remember to use the special combats moves.
Also colour, I like when Character sheets have colour:


Unlike most of the stuff I make this is just an edit of the original file, the give away being the identical background image.

Base Raiders!

After listening to an excessive amount of RPPR I decided to finally get around to playing Base Raiders. Probably a good idea considering the books have been sitting on my shelf since the Boiling Point Kickstarter...

Because actually planning out a campaign would be effort, I instead spent that time making a more colourful version of the Character Sheet:


Then, knowing that I'd completely forget to invoke the player aspects if I didn't have them in front of me at all times, I made some visually appropriate summary sheets:


Party Summary - 4 Players Party Summary - 6 Players

Note sections have the underlying grid because I crave structure.