"The Night Shift is a setting and resources for running a horror-game. It is the brainchild of a collaboration of some anons on /tg/. Players are employees working the night shift at a gas station on the lonely side of nowhere. They must balance the drudgery of their mundane duties and responsibilities with the uncanny, preternatural, supernatural, and paranormal events which seem to happen at this particular gas station."
I wanted to run a game of it in October however (as with most community projects) its rules were a bit of a mess, existing across ~5 drafts and 3 systems. People from /tg/ and I brought a number of drafts together to create a PbtA ruleset, and I've tried to format it in a user friendly way. Currently I have a basic rule book for players and six playbooks, should be enough to run a game with some improvisation.
Employee Guide Book (DRAFT)